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Talk about the game headset comfort and sound quality is good experience

The rapid development of gaming industry, incidentally let its peripheral products gaming headphones concern. How to experience the game and headphones are closely related to play the game put on the game headset is like watching movies wearing 3D glasses. Regardless of the merits and demerits, the game headset has some similarities in the parameters. Today to talk about the game headset bar. This is the "shrimp" pull the first talk before the first need to solve a problem, why headset to subdivision to the game headphones like this? In the end the game headset and we usually use the music headset What are the different? Through my Access beats earphones and personal experience of a variety of gaming headphones and music headphones, my summary is probably as follows: the appearance of the game headset over the use of large headband, bulky earmuffs, with long enough and thick cable, and more With imagination, more is the pursuit of cool, domineering, coupled with shiny adjustable light, giving a "loaded force" Fan children taste. Music headphones usually do not use lights to be embellished, and the appearance of the impression is exquisite small, you can let the music enthusiasts carry, and more emphasis on the fashion sense, as well as lines and materials on the use of beauty.

The obvious difference between the two can find the answer on the microphone, the game headset is generally equipped with a microphone, and music headphones in order to achieve good sound quality, generally do not carry a microphone, so you can beats earphones recognize a second Is a game headset, which is a music headset, of course, some music headset or microphone will be integrated in the wire, but it will not like a game headset as a long microphone tube connected. In the performance of the sound quality, the game headset is more emphasis on the special rendering ability and accurate positioning capabilities, to bring the player on the spot shock feeling, gives the feeling is bully; and music headset is about Sound beats by dre reduction, low and high frequency performance are more balanced, in the resolution will be more clear. The difference between the two finished, it is necessary to see what we usually see some of the parameters of the game headset, of course, where the parameters have been included in many aspects. The fat head I want to talk about the headset parameters of those things mainly concentrated in the following aspects: headphones head and earmuffs using the material, headphone speaker unit size, headphone frequency response range, headphone sensitivity, headphone impedance.

On the game headset, the most critical of a parameter, in fact, is to wear the comfort, and the decision on the one hand, there is an ergonomic appearance, on the other hand is the game headset head and earmuffs used by the material The. In the material, whether it is the game headset or headset music headset, the vast majority are used leather wrapped sponge design, this design is a bit sponge can greatly slow down the headset and ear pressure, beats solo and leather Of the package is for a long time to wear when the ears will not be too hot. However, the material category basically the same, but also there are high and low points, the sponge is also divided into ordinary sponge, memory sponge, etc., of course, is also the key material! Sponge thickness is also a certain extent, the impact of comfort; Leather is also divided into leather and imitation leather (PU), but also the existence of the cloth with a headset, so when buying the game headset, fat advice or go to the actual experience of the store, wearing about 5-10 minutes to feel this headset Of the comfort, or buy online back, make a 30 game, to get the ears have pain, and can not return, it really is "lost his wife and soldiers".