Log In    |    Register

Beats By Dre Black Friday Cyber Monday 2018 Deals & Sales | Headphones, Earphones & Speakers

Shop headphonesonlinesalecheapoutlet.com for Headphones, Earphones, Speakers & Accessories. The Beats Acoustic Engine™ makes your listening experience personal and real.

#BEATS STUDIO 2

If you only want to use the headphone to cancel external noise, ANC only mode automatically increases the level of noise cancellation, for a quieter world.

Shop Now

#POWERBEATS 2 WIRELESS

Completely redesigned, Powerbeats 2 Wireless revolutionizes the workout experience.

Buy Now

#BEATS PILL XL NEW

Pair the Beats Pill to your phone, laptop or any other Bluetooth-enabled device to change tracks and adjust the volume from up to 30 feet away.

Learn More

New Products For April

News

  • What headphones are good Headphones are classified Different types of headphones compare choices

    First, headphone classification:

    1, the simplest method can be divided into head and ear style:

    The head-mounted type is generally relatively large and has a certain weight, so it is not very convenient to carry, but its expressive ability is very strong, and it can make the music enjoyable in isolation.

    The earbud type is mainly easy to travel and listen to music because of its small size. This headset is mainly used for CD Walkman, MP3 player, MD.

    2. According to Transducer

    It is mainly composed of dynamic and electrostatic headphones. Although there are several kinds of magnetic and electret type besides these two types, they have either been eliminated or used in professional markets. The amount of possession is very small and we will not discuss it here.

    Dynamic earphones (also called electrodynamic): The vast majority (above 99%) of earphone earphones are of this type. The principle is similar to ordinary speakers. The coil in the permanent magnetic field is connected to the diaphragm and the coil is at the signal current. Drive the diaphragm to drive sound. Dynamic headsets are relatively efficient and can mostly be driven by stereo headphone outputs.

    Electrostatic headphones (also called capacitive): The diaphragm is in a changing electric field, the diaphragm is extremely thin, accurate to a few microns (STAX's new-generation electrostatic headphone diaphragm has been accurate to 1.35 microns), coils in the electric field force Drive the diaphragm to drive sound. The level of sound pressure that an electrostatic headset can reach is not as large as a moving-type headset, but it has a fast response and can reproduce a variety of subtle details with minimal distortion. Due to its precise structure, high material requirements, and many manual assembly and commissioning, it is expensive.

    There is also a dual-divide type earphone: A dual-range earphone is a dual-band crossover earphone that combines the advantages of both electric and capacitive based on a semi-open earphone. It combines the advantages of electro-, capacitive, closed, and open-type headphones (this is a real hybri). This kind of headphones, regardless of dynamic range, transient response, playback quality, beats by dre sale The tone thickness and so on are all very outstanding, and its accurate voice resolution is the best choice for music enthusiasts.

    From the use of the point of view, generally speaking, the electric headset has a simple structure, stable sound quality, low price and other characteristics, suitable for general use, it can meet the general needs; capacitive headphones, good sound quality and frequency bandwidth, but Due to the complexity of the process, the price is relatively high and it is suitable for enthusiasts to choose. Its listening quality is quite good.

    3, divided by openness

    Mainly open, semi-open, closed (closed)

    The closed earphones wrap your ears with their own soft pads to completely cover them. These headsets have a large sound pad and are therefore quite large, but with a sound pad, they can be used in a noisy environment without being affected. The earmuffs have large oppression on the ears to prevent sounds from coming in and out, and the correct positioning of the sound is clear. This type of earphone has a disadvantage in that the bass sound is severely stained, and the W100 is an obvious example.

    Open headphones are a popular style of headphones. The feature of this type of machine is that the sound-absorbing ear pad is made by using a sponge-like microcellular foam plastic. It is compact and comfortable to wear. It no longer uses heavy sound pads, so there is no sense of isolation from the outside world. The sound can be leaked, and vice versa. If the headset is open to a high degree, you can hear the sound from the other side of the unit, forming a certain amount of mutual feedback, making the sense of hearing natural. But its low-frequency losses are large, and some people say that its cheap beats by dr dre low-frequency accuracy. Open headphones generally sound natural, comfortable to wear, and are commonly seen in home-appreciated HIFI headphones.

    The semi-open earphone is a new type of earphone that combines the advantages of both closed and open type earphones (it is a hybrid, combining the advantages of the first two types of earphones, improving the inadequacies). Such headphones use a multi-diaphragm structure. In addition to an active active diaphragm, there are multiple passive driven diaphragms. It has many characteristics such as rich and low frequency description, high-frequency description of bright and natural, clear layers and so on. Nowadays, it is the earphone that is widely used in many high-grade earphones.

    4, cheap beats by dr dre by purpose

    Mainly Home, Portable, Monitor, Mix, Binaural Recording.

    Second, different wired headphones have their own advantages

    The traditional wired headphones can generally be divided into three types: in-ear style, in-ear style and head wear style. The three have their own advantages and disadvantages.

    1. Earbuds

    Small earphones placed in the ears, may use sponges to increase the adhesion.

    Advantages: small size, light weight, easy to carry and collect.

    Disadvantages: Whether you can wear it properly depends on the headphone design. Sometimes the headphone is too small and it will affect the degree of closeness.

    2. In-ear (In-ear)

    The earphones are shaped like earphones, and cushions are attached to the earpieces to press the earholes. Some in-ear earphones are claimed to have a soundproof design and can isolate part of the noise from low to high frequencies to achieve noise reduction.

    Advantages: Lightweight and small, soundproofing effect is remarkable, in the noisy environment or can improve the sound quality.

    Disadvantages: The size of the cushion may not be suitable for all users, and some brands/models come with multiple cushions. Although cushions may reduce noise, users may be uncomfortable with soundproof cushions that press against the ears.

    3. Headphones

    The left and right earphones are beats by dre on sale supported by a headband, and the earphones are wrapped by a sponge or leather. When worn, the earphones or earphones are used.

    Advantages: The ear-pressure design is generally lighter, but the sound insulation of the ears is better.

    Disadvantages: Larger size, inconvenient to carry, if the pressure is too high or poor gas design is not good, will reduce comfort.

    Third, the wireless headset features and limitations

    In addition to traditional wired headsets, wireless headsets have become increasingly popular. Wireless headsets generally use infrared, radio frequency, or Bluetooth to send messages.

    Infrared earphone

    Features: Must be transmitted within the line of sight, the application of the location is limited, but less interference.

    Restrictions: In the event of strong sunlight, signal transmission may be affected.

    2. RF wireless headphones

    Features: High penetrating power. Users can listen to music in indoor or outdoor environments within about 100 meters. However, the farther the distance is, the more affected the sound.

    Limitations: RF headphones are vulnerable to other signals due to their long range, and may misunderstand the music emitted by another transmitter. Therefore, RF headphones usually have two or three band options, such as using multiple infrared or radio frequency in the same place. Headphones, as long as you tune to the same band can receive signals at the same time, all users can listen at the same time.

    3. Bluetooth headset

    Features: Bluetooth headsets that use digital RF transmission can avoid signal interference or erroneous message reception.

    Restrictions: Some models can be connected to regular players using regular 3.5mm connections, and some models can only be paired with individual Bluetooth-designed players or mobile phones. In addition, because of the limited design and transmission power of Bluetooth, the transmission distance is short and it is generally suitable for portable players.

    Fourth, closed and open

    The space inside the closed earphone is separated from the outside, and the cushion or sponge covers the ears to achieve a high degree of shielding effect and less leakage of sound.

    The open earphone shell usually has a lot of small holes, which makes the sound more balanced and natural. Because of better design ventilation, it may be more suitable for hot and humid climate or long-term use.

    Fifth, noise reduction and noise are different

    Some headphones have a noise cancelling (abbreviation) design, claiming that electronic noise reduction can be used, especially for continuous low-frequency noise. However, these types of noise reduction circuits require power. Some models will not only lose their noise reduction function without a battery, but they will not be able to continue listening to music. Users need to pay attention.

    Some in-ear models claim to be isolating or isolator design. The cushions on the headphones press firmly against the ear canal to isolate many low-to-high-frequency noises, so it can also reduce external noise. The user must understand the difference between noise reduction and noise reduction methods. The former is active, requires power supply and circuitry, and the latter relies only on earplug sponges or cushions and does not require batteries or charging.

    Six, headphone accessories

    Many larger earphone models come with large or small earphone (6.35mm or 3.5mm) conversion plugs to match the headphone jacks of home audio sets, miniaturized or portable audio devices, and compact headphone models for walkmans, etc. Portable devices are only equipped with small plugs.

    In-ear headphones are generally supplied with different sizes of soft rubber sleeves to match the size of the ear holes of different users. Some models also have an organic cabin seat plug for listening to music while flying.

    Try to use carefully selected headphones

    If you can try it before you buy it, you should try it on. After you try it on, you can turn your body or move your head and neck. Test whether the headset will easily shift or fall. If the headphones are not designed or match the ear holes, it will affect the wear. Comfort. Headphones usually have a headband close to the ear, not easy to walk, usually covered with soft skin or thick sponge, wear more comfortable, but users should also pay attention to when the weather is hot and hot, soft skin and sponge may bring sultry The feeling is that the material is more susceptible to dampness, so it should be properly stored after use.

    2018-04-26 10:15:08
  • 7 quick recording tips for making your work better

    Recording is a combination of art and science, but you can get some professional help from experienced producers. Here are 7 important tips to help you work better. Everyone now put more attention and money on the mix (this is correct), but the most original thing still starts with the recording itself: if the original recording is not as good as expected, then the mix It will become a difficult battle to resolve various flaws, not a creative process it should have. So there is no specific order here. 9 small comments, the next time you use the recording work, you can pay attention. Even the first-time recording engineer knows that they should keep the meter in a normal healthy range while recording, and avoid overload (the meter shows a red light). But the factors that constitute health or better levels are not always as obvious as they seem. In the age of simulation, the level needs to be as close as possible to a large value without distortion, in order to keep the signal far exceeding the background noise of the humming sound that the tape has been carrying. But digital recording does not have background noise, and according to today's 24-bit recording standard, any potential noise noise during digital recording will disappear very low and low enough to be completely unreadable. In addition, although it may occasionally burst red, this is permissible, even if it may exceed your ideal range a bit (ie, the warmth and presence of the tube drive or tape saturation), digital popping is very demanding and Quite uncomfortable, and must be more strictly avoided.

    However, it is a pity that during the tuning process before the recording, the set volume is checked, and the performer tends to work harder during the actual recording process. Therefore, the loud volume during the tuning check process can be easily recorded. When the actual volume exceeds, it will often destroy the actual recording, but you also know that sometimes the inspiration comes to greatness and it's gone again. Although some audio repair software may be able to save these audio clips, this thing should not be relied upon. Recording clips are actually a bad thing. A large (peak) volume of around -6dBfs (6 dB below the larger number), even as low as around -12, should leave enough room to track any level that occurs during recording Fluctuations, and the audio files set by these volumes are sound and visually low, but they can easily be repaired simply by adding gain to these clean, untrimmed 24-bit audio. There are three distinct types of audio input designed specifically for different levels of signal input: line input, microphone input, and instrument input. It is very important to select the correct input type for each source. This is not just a volume control. If it is just volume, then you simply adjust the input gain. However, these three different input signal types also have different requirements on the input impedance to ensure better signal transmission. If you do not input in accordance with the proper input impedance, the signal may be affected by noise and frequency anomalies. Microphone signals are easy to set up. On most interfaces, they are not only clearly marked, they are easy to find, but they can also be linked using the familiar standard 3-pin XLR port. They provide the microphone with a suitable impedance (usually around 2k ohms) and have enough gain to connect low-level microphone signals to standard line levels. Line inputs typically use a 1/4" (6.3mm) interface (usually a slightly better audio interface with a balanced port (TRS)), requiring less gain and higher input impedance, typically 10k ohms or more Perhaps the most common mistake is to use line-level input instead of instrument input. This error often happens because they all use a 1/4" (6.3mm) interface (although the instrument input may be an unbalanced TS port), but It may damage the signal of the "instrument." Specifically, the instruments here are probably electric guitars and basses, which have very low output levels and require a very high input impedance (about 1 M or so) to avoid recording too much noise or messy signals. Most interfaces will be carefully marked out with these different input types (although sometimes the line and instrument inputs may actually share a jack, but each application will have a switch to select the correct type/impedance), so take a closer look. , you can ensure that everyone can use the correct, better recording signal type.

    Now most sound engineers are familiar with or feel more comfortable with DI (direct input) recordings by inserting an electric guitar or bass directly into the instrument input of the audio interface instead of using a virtual guitar or bass amplifier to increase the marginalization required and distortion. However, in order to obtain better results, it is better to carefully calibrate the level of the input signal to match the preset level of your selected virtual amplifier. Most virtual power amplifiers are designed to use the virtual front panel to adjust the desired effect and volume, and if they are twisted too cheap beats by dr dre low or too high, the desired tone or effect will not appear. Many virtual amplifiers specify a better input level before the analog amplifier (some models provide an input level display and adjustment controls to help you use it), but if one of them is missing, I experiment with a higher signal level. (using a full-volume chord test) -3 to -6 dBfs, is available on most virtual amplifiers. The bass's DI gave a quick suggestion. It has long been accustomed to recording bass using both the DI (Direct Input) track and the microphone track. Even if the microphone track is actually the second one, Through the DI (inline input) track of the virtual bass amplifier (actually many virtual bass amplifiers already have a built-in DI/"amplifier" mixing control, so only one DI bass track can actually be beats by dre sale used to join the mix), certainly To do this.

    4. Microphone problem: something less obvious

    Some of the potential issues related to microphones (which may not be as familiar to everyone as the sonic boom and proximity effects are so obvious) are related to positioning, especially distance and angle issues. The preferred distance for a recording engineer (LDC) condenser microphone is usually about 6 feet to 1 inch. This distance can be used to capture the "air sense" around the singer/instrument. But performers, especially singers, tend to walk around, causing distances to be consistently different, and the tone and volume recorded will change significantly. This will cause problems in later arrangements (which can be better Several pieces of position are combined into the final version). Sometimes it is also possible to place the pop-up screen at a preferred distance for use as a guide for singers or musicians, so that the singer always maintains consistency in position; or it is common to use tape to mark the floor with an X. Regardless of the method, the sound engineer should keep his glasses and ears at the same time to maintain a better recording distance and position.

    The problem with the other microphone is related to the angle of the microphone, especially the angle of the singer with the microphone. Since the pickup of most microphones (at least the heart-shaped microphones used in the studio for recording vocals) will vary from different angles, you need to make sure that the singer is not too far from the axis (side). Regardless of whether your microphone has a very slight tilt in this situation (even if it may be only a few degrees), it is sometimes possible to prevent the gas in the singer's mouth beats by dre cheap from blowing out to the microphone and cause a popping sound to maintain minimal effect on the pickup.

    5. Monitor: Headphone Mix

    The headphone remix of a musician is that, when the player is recording, the mixing of musical instruments and sounds heard in the headphones in real time is crucial for showing a better performance, but this step is often overlooked. It's important to spend a little time and effort to ensure that the performer gets the right mix, because all the musicians' choices - dynamics, pitch and rhythm - are based on what they hear in the room. Make reactions and adjustments. Too much self-play may lead to poor performers, or it can be said that if the singer can't hear the background track enough to keep track of his own pitch, there will be many problems. If the singer does not understand clearly, the performance of ta will damage the music dynamics and sound. In general, everyone will try to push some specific elements (such as the kick drum, such as bass) or other parts of the mix, especially the scratch or the melody part that is easy to attract/distribute to attention.

    Even when it is needed, too much reverberation will play on the phone, causing the singer to run out of tune. Many singers will ensure that their tone is correct in order to better hear their own voice and remove one side of the headset. If you do not pay attention, it may lead to the problem of missed recording of the microphone. Therefore, it should be checked at any time during the pre-recording period and the same period. However, the sound engineer is always required to stare at the problem of the mixing technology in the monitor, such as the distortion problem, which may be caused by insufficient power of the headphone amplifier or beats headphones on sale excessive delay due to inappropriate DAW buffer settings. These problems need to be actually put into the player's mobile phone to test, no matter how much time it takes, it is to do it.

    6. Monitoring: Monitoring Mixing Tips

    A more experienced sound engineer may play a role in the monitor mix that deliberately influences the singer's performance. If a lead singer does not perform well, some engineers may try to quietly lower ta's mix track slightly to force ta to be a bit more forceful and to perform better, unknowingly cooperating with the background music. in. This may force singers to redouble their efforts to achieve the desired level, and some external forces may increase the performance of ta performance. This trick is actually a very common use method, but it should be used with caution. You shouldn't hope that the singer will sacrifice the dynamic of music in order to comfortably follow the background track, and you don't want to be too early. Increase the tiredness of use of the mattress. So if you do this, watch the singer's performance closely as the recording progresses.

    7. A problem that frequently occurs with input processing is that as the recording continues all the time plus processing like EQ or compression, or recording dry sound (or dry as much as possible), then keeping all the processing in the mix , Post-processing can be used at will or canceled, and then used in the complete arrangement. When I'm teaching, I always advise students to start from scratch if they just started. Once they have experience, they can add plug-ins or whatever they need to input synchronization.

    Personally, I seldom use EQ (unless it's a "role" EQ) when I'm recording simultaneously, and even then I can use it to pass signals smoothly, just to simulate a warm voice. I prefer to choose a better microphone and carefully place it to achieve the desired pitch and tone. I tend to add some gentle compression or limiter to some models, which may have some subtle limits on the bass part, or a very gentle compression of the highly dynamic singer. But I've been moving any input dynamics, either at the peak or in the whole, to a gain of no more than about 3dB, so this part is not at all compressible. Let me not use the limiter in the mix, and then a lot of options to choose the appropriate compression.

    2018-04-24 10:27:54
  • Is wireless Bluetooth headset radiation harmful to Bluetooth headsets?

    The bluetooth headset is a device made using bluetooth technology. Using a beats earbuds bluetooth headset allows everyone to answer the phone, will not be affected by the wire, can easily call, easy to use than ordinary headphones, the answer is good, that Bluetooth headset radiation?

    It is impossible to irradiate the Bluetooth headset. Any electrical device has a magnetic field and there is radiation in the magnetic field. To evaluate whether an electrical device has radiation is not to look at its size but to see the size of its radiation itself. However, the radiation of Bluetooth headsets to the human body is minimal and can be said to be negligible.

    The electromagnetic wave of the bluetooth earphone is far lower than the mobile phone that we use, long time talking with the mobile phone will influence our nervous system, light person insomnia, sleep well, the person with serious will cause headache, neurasthenia and other symptoms. So we shouldn锟斤拷t be too long when we call. If you are playing for a long time, you are advised to use a Bluetooth headset. When you speak, just put your phone in your pocket or in your bag. You don't need to put your hands on your headphones to lift your hands, and you can effectively reduce the impact of electromagnetic waves on the human body.

    Benefits of using a Bluetooth headset

    When a Bluetooth headset is used to answer or make a call, the antenna for transmitting and receiving electromagnetic waves from the mobile phone will be far away from the human body. Therefore, the influence of radiation on the human body will be relatively weak due to the distance.

    Although the Bluetooth headset radiation is relatively small, but everyone should not be ignored, it must be used correctly.

    Frequently wearing Bluetooth headsets

    1. From the radiation point of view, the Bluetooth headset radiation is only eighty-one percent of the mobile phone, which is even lower than the radiation used by ordinary wired headsets. So in terms of radiation, the Bluetooth headset is safe.

    2. From the perspective of headphones, long-term wear of headphones, excessive volume will have some damage to the human ear hearing, of course, do not use the headset for a long time, high volume.

    However, as far as the headset itself is concerned, wearing it for a long period of time has some damage to the body. Long-term use of headphones to answer the phone or music, because the eardrum and the headset vibration plate is very close, the sound transmission range is small and concentrated, the auditory nerve stimulation of the eardrum is relatively large, easy to cause dizziness, tinnitus, hearing loss, hearing and so on; if continuous listening Even a few or even a dozen hours, sudden deafness may occur. Earplugs can cause chronic irritation to the external ear canal, causing inflammation of the ear; in addition, wearing headphones for too long, the spirit will always be in a state of tension, but also not conducive to health.

    Therefore, you should avoid using the headset for a long period of time. Bluetooth is no exception. If you use cheap beats by dr dre it intermittently and the sound cannot be too loud, you can just hear it. Don't listen in places where people are noisy, so beats by dr dre you can increase the volume by not listening. It is recommended to listen to the headphones only one, listening to listen to the other ear for a period of time, this will reduce the impact on hearing.

    2018-04-18 10:23:52
  • Film and TV works recording common sense recording dry goods sharing

    The source of vocalization in film, television, and other film and television works of art, referred to as film and television sound sources, is different from natural sound sources in that it is not a simple reproduction of natural sound sources, but rather an artistic sound source that matches the picture after selection. Usually divided into three categories: language, effects and music. Speech sound source is the most basic sound source in film and television sound source, including clear information. In speech sound sources, the most dialogue forms appear. The other form is narration (in the documentary, the so-called interpretation effect sound source, sound and video sound source, in addition to the sound source and music sound source, all the sound, are the effect of sound sources. Including: life effects, production effects, animals Effects, tactical effects, natural effects and special effects.The music source is divided into two categories: vocal music and instrumental music. It is very important for the sound engineer to understand the mechanism of these three kinds of sound sources. The film and television sound field is the selection and refinement of the natural sound field. The art sound field of processing, processing and processing, or the sound field artificially simulated beats solo with the reference to the natural sound field, beats by dre studio which is divided into the inner sound field and the outer sound field film and television recording sound field, and in the same period of recording, it is the natural sound field (multiple natural effect). The language and the voice in the later period are artificial sound fields.The sound field of the film and television varies with the environment, and changes with the change of the scene, sometimes need to increase special effects, such as: reverberation, delay, double, border, etc. Evaluation 1 The strengths and weaknesses of the Departments beats by dre film sounds are, on the one hand, to examine the technical quality of its sound; on the other hand, it is necessary to test the artistic quality of the sound. The technical quality is through the sound. The timbre, dynamic range, and clarity of the sound are measured by many factors, and the artistic quality is reflected by cheap beats headphones a series of factors such as distance, sense of space, sense of environment, and dynamic sense of sound.

    Preparation period: A: Develop a recording plan Based on the script, conceive the sound of the same period recording for each scene.

    B: The key to the success or failure of the scene selection is whether the sound engineer's selection and processing of the sound field are appropriate. Therefore, when a scene is determined, the sound engineer should consider whether there is a problem in the scenery, such as whether there is interference that cannot be avoided.

    C: Chosen actor: The actor stutters and complains, and the sound engineer must give his opinion.

    D: Select recording equipment The main equipments are: recorder, mixer, microphone (MIC), monitor earphone, tape and so on.

    E: The recording team can be composed of one or more people. Usually the recording engineer needs more than one assistant.

    Shooting period:

    At the shooting scene, the main tasks of the sound engineer are: to determine the selection, setting and route of the microphone; to listen to and rehearse the situation through the headset; to master the recording volume during real shooting; to determine whether the recording quality is qualified.

    Post-production:

    A: Transcription Turns the sound signal from a 6.25mm tape to a 35mm disk.

    B: Sound and picture scissors.

    C: Replacing the vocal cords The dialogue or action sound that does not meet the requirements must be re-dubbed in the recording studio.

    D: Mixing includes: language recording, audio recording, music recording, mixed recording, and optical recording.

    Film distribution is performed using an optical copy. The sound and the picture are compositely printed on an optical material. Therefore, when the film's mixed recording is passed, the sound signal is transcribed from the mixing magnetic bottom to an optical element. On the vocal cords, this work is called turning light,and the optical vocal cords after the conversion are called optical soundings. Later, the optical sounding floor is used to print distribution copies.

    2018-04-16 10:29:04
  • The correct way to beats earphones wear headphones. Do you really wear headphones?
  • The seven sins of headphones fever
  • Problems with the computer headset
  • Avoid being fooled by these details when selecting headphones
  • What are the main factors that determine the sound quality of a good speaker?
  • Practical Recording Microphone Selection Guide
  • More News...